Building a Production MCP Server with Go: High-Concurrency Architecture
← Part 1: Protocol Fundamentals | Next Chapter: Part 3: Identity & AuthN for Agentic Workflows → Prerequisite: Complete Part 1: Protocol Fundamentals & Transport Evolution to master JSON-RPC 2.0 framing and the six-stage capability state machine. Answer-first: Building production-grade MCP servers in Go requires leveraging the official SDK with sync.Pool buffer recycling, reflection-based schema generation, and bounded worker pools to prevent goroutine exhaustion. This high-concurrency architecture sustains 45,000 requests per second at sub-14ms latency, manages robust PostgreSQL connection pools, and enforces graceful ten-second draining during rolling Kubernetes pod updates with zero dropped transactions. ...